Flocking bird powers and some predator powers allow you to tuck a card. Flock mode requires 2 simultaneous active players to speed up gameplay. Yes, you can always decline a benefit (though you can never decline a cost). If not, discard it. You always take the first turn of each round and Automa always takes the last. Count the total number of birds you currently have in your grassland habitat row. When activated: Lay 1 on another bird in this column. Two spaces are considered contiguous if they are connected by a line on the Duet map. If not, discard it. Each bird counts just once, regardless of how many eggs it has. When activated: Roll all dice not in birdfeeder. Each bird counts just once, regardless of how many eggs it has. Follow these steps in order: Use "round end" bird powers. The effect will only be truly felt in games where you use birds that allow Automa to gain things from your actions. If you do, lay 2 on this bird. When activated: Choose any 2 . Count the total number of eggs on birds with a cavity nest. When activated: Roll any 1 . When activated: Lay 1 on an adjacent bird. When activated: Gain 1 , , or from the supply. You both lay 1 . Count the number of the food symbol(s) on this goal tile that are in the food costs of your bird cards. From the 3 face-up cards on the bird tray, pick up all that meet the requirement of Automas bonus card. Each bird counts just once, regardless of how many eggs it has. You only draw 1 bird card regardless of how many cards you tuck. Keep 1 bird, if there is one. Each token on a bird card is worth 1 point at the end of the game. The Spent Nectar Collection card has 3 spent boxes to collect nectar tokens for each of the habitats. The symbol should be on the left-hand side of the birds brown power. This power allows you to lay an egg on 1 or 2 birds with a ground (or star) nest. Any active player at the table can trigger your pink powernot just players in your group. You may draw from the deck or the face-up cards. This will usually occur through taking the . Once a food token is cached on a bird card, you cannot spend it. Each rule entry is like a separate webpage. If the total is fewer than 6 , lay 1 on this bird. You can install it as a standalone app that is lightning fast, and works even when you're offline. Place an action cube in the leftmost exposed slot in the lay eggs row on your player mat, and use the actions on the space in the order they are printed: To lay an egg, gain an egg token from the supply (color doesnt matter) and place it on a bird card that has space for it, according to its egg limit. Bird powers that move a bird do not cause a new Duet token to be placed on the Duet map. For this bird, you may tuck 02 cards when you use its power. If you do, draw 2 . coleman research invitation to consult; wingspan once between turns. This bird still counts as just 1 bird for round-end goals that count birds. If the birdfeeder contains no or , you gain nothing. You may ignore 1 or 1 in its cost. Move your action cube from right to left, activating any birds with a brown when activated power in that row. When you gain this extra food, you must choose among the dice that are remaining in the birdfeeder. Round end: Choose 1 other player. As with you, Automas quantity must be greater than 0 to score points for the goal. There is no limit to how many times you can do this. When activated: Roll any 3 . For example: Automa does not gain or use nectar. Bonus: Some spaces on the Duet map have bonuses. When activated: Gain 1 or from the birdfeeder, if there is one. Discarded are discarded from your personal supply, and discarded are discarded from your hand. Each time, if you roll at least 1 or , cache 1 here. The egg must have been laid before activating this card. When activated: Discard 1 . Bonus spaces are the spaces that award // when you put a token on them. It reads "When another player tucks a card for any reason, tuck 1 card from the deck behind this bird. If the bird has a when played power, activate it (for that bird only). When you trigger a white or brown power, if Automa is supposed to gain something, the following happens: If she must pay something to participate, give her one token for each thing she will gain. Each player may choose a different or the same die, including the die a player just rolled. This exchange cannot be used during other parts of the game. If you have more than one bird with a game end power, you may activate them in any order. When activated: Draw 2 . Draw bird cards equal to the number of shown on your leftmost exposed wetland slot. The discard pile remains separate from the bird deck, even after you shuffle and draw from it. Most "When Activated" powers (brown powers) and "Once Between Turns" powers (pink powers) are at their peak at the beginning of the game and drop off substantially in . Game end: Play a bird. If you find that this rule makes the Chihuahuan Raven and Common Raven in the base game too powerful, remove those two birds from the deck while playing with the Oceania Expansion. You will interact across groups in other ways, though: the whole table shares end-of-round goals, For example, Natalia has 3 eggs in her forest, 2 eggs in her grassland, and 4 eggs in her wetland habitats. Activate any brown powers on your wetland birds, from right to left. When you play a bird onto your player mat, place the Duet token from that spot onto an unclaimed space on the Duet map that matches the bird you played. Remember: pink powers may only be triggered once between your turns. there are 26 turns in a game (4 rounds of 8,7,6,5). When activated: Choose 1 other player. Star nests count toward this goal. When activated: Reset the birdfeeder. This power can be used to cache food on birds that otherwise do not have caching powers. Count the number of birds you played that only have the wetland habitat symbol. When activated: Draw 1 face-up from the tray with a wingspan less than 75cm and tuck it behind this bird. Place the bird card on the leftmost exposed slot in its corresponding habitat and move your action cube to the left side of the play a bird row. When played: Draw 1 new bonus card. Remove each die from the birdfeeder as you gain food. The game ends at the conclusion of Round 4. A column is worth 0, 1, or 3 points, according to whether it has 0, 2, or 3 matching nests in that column, respectively. Count the total number of birds you currently have in your forest habitat row. If you do, all players gain 1 from the supply. The Great Crested Grebe card (from the European Expansion) has 2 birds facing the same direction: it counts as a single card that has a bird facing left. Otherwise, put it in the row that you activated that turn. Within the group that did not activate the power, turn order starts with the active player after they have finished their own turn. In total there are currently, 24 pink-powered bird cards in the Wingspan game - including the European, Oceania, and Asia expansions. If the birdfeeder contains no , , or , you gain nothing. For any bird power or bonus card that contains a condition on wingspan, flightless birds function as wild cards. Birds that are placed sideways (e.g., the European Roller, Common Blackbird, Grey Heron, and Long-tailed Tit) are still only 1 bird. Be careful not to play another bird to the right of this card, or you wont be able to use its power! These groups remain fixed for . Add 1 to your hand, tuck 1 behind this bird, give 1 to another player, and discard the rest. The Automa, however, does not play by the rules. If there is only one face showing in the birdfeeder, you may reset it before gaining the food. Place one of her Duet tokens on that space. Count the total number of Duet tokens on the map. Each player that discards an gains 1 from the supply. Each edge of the map has 6 spaces on it: the sides each have 3 indented spaces that are still on the edge. It does not matter on which birds or columns the eggs are placed. A sequence may include two or more birds with the same wingspan. All rights reserved. Each rule entry has its own URL that you can share. A few birds in the deck have a * symbol for their wingspan. For example, if all of your habitats have 3 birds in them, your habitat with the fewest birds has 3 birds in it. When activated: Up to 3 times, draw 1 from the deck. When activated: Repeat one power in this habitat. When activated: Choose 1 other player. If none match, Automa draws 1 and keeps it, face-down. You can also. At any time, you may spend cached on this card. Randomly select the first player and give them the first-player token, but Automarazzi still goes last. This bird lays eggs only on birds with the star nest icon. Multiple eggs on one bird each count. Mark your score on the goal board at the end of each round. Push your scores over 100 points with this guide! For the rock pigeon, you may (but need not) lay the second egg on same bird as the first. Remove the dice from the birdfeeder when you gain the food, as you would normally. You must have the fish in your personal supply; you cannot take it from a bird card. When activated: Tuck a from your hand behind this bird. When activated: Tuck a from your hand behind this bird. When activated: Copy the When Activated (brown) power of a bird in the of the player on your left. If the dice in the tray all show the same face (including if there is only 1 die) and you are about to gain food for any reason, you may first throw all 5 dice back into the birdfeeder. / When activated: Steal 1 from another players supply and cache it on this bird. For each icon shown, draw a card from either the face-up cards on the bird tray or the bird deck. If a power refers to a player on your left or right, use whoever is on your left or right (regardless of which group theyre in). Once between turns: When another player tucks a for any reason, tuck 1 from your hand behind this bird, then draw 1 at the end of their turn. When activated: If the player to your right has an in their supply, cache 1 from the general supply on this bird. Then rotate the turn-order dial so the star points to the player with the first-player token (purple in this 7-player example). Each time, if you roll at least 1 or , cache 1 here. Then, the person with the tile gets eggs. But both spaces are filled, so they can count twice toward the completed columns round-end goal. Once between turns: When another player takes the gain food action, gain 1 from the birdfeeder at the end of their turn. When activated: Discard 1 from your supply. Any cached food, eggs, or tucked cards are discarded when you move it. When activated: Tuck a from your hand behind this bird. Multiple eggs on one bird each count. If its food cost includes an or a , tuck it behind this bird. Each of these tucked cards are worth 1 VP at end of game. (One or both can go on the reset space.). Wingspan is a competitive, medium-weight, card-driven, engine-building board game. Within the forest, this bonus card grants points for a sequence of birds that is in ascending or descending order by their point value. Tuck 1 behind this bird and keep the other. Round end: Draw 5 from the deck. After you finish rolling, if there are at least 3 among the 5 dice, draw 2 bonus cards and keep 1. When activated: Gain 1 or from the birdfeeder, if there is one. When you use a power of another players bird, use any power of that type from amongst the 3 face-up cards in the bird tray. This power can be used to tuck cards behind birds that do not usually tuck cards. The discarded birds eggs, cached food, and tucked cards are all discarded with it. Once between turns: When another player takes the gain food action, gain 1 from the birdfeeder, if there is one, at the end of their turn. For example, you might keep 2 bird cards and 3 food, or you might keep 4 bird cards and 1 food. Oceania Expansion: If a player discards to pay to draw bonus cards, that nectar is placed on the spent nectar spot in their . Gain Food and Activate Forest Bird Powers, Lay Eggs and Activate Grassland Bird Powers, Draw Bird Cards and Activate Wetland Bird Powers. Count how many tokens you have on these 9 spaces, and award this goal to the player with the fewest tokens. Example: Gain 1 food token from a die, then you may discard 1 bird card to gain another food token from a die. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The symbol should be on the left-hand side of the birds brown power. If the extra bird has a round end power, it is triggered when the bird is played. When activated: Repeat a brown power on one other bird in this habitat. The cards available for you to draw are the 3 face-up cards on the bird tray and the top card of the bird deck. Count the number of Duet tokens on the map in the forest. This is specifically referring to birds played into the grassland habitat. You may discard a bird card to gain an extra food from the birdfeeder. Some birds have nectar as a food cost. This is the default. Do not replace the face-up cards until end of turn. When activated: Reset the birdfeeder and gain 1 , if there is one. When activated: Look at a from the deck. Starting with you and proceeding clockwise, each player selects 1 of those cards and places it in their hand. For each action cube on their , tuck 1 from your hand behind this bird, then draw an equal number of . If you do, lay up to 2 on this bird. In other words - if I were using a pink power, let's say "if a player gets eggs, this bird lays an egg on another bird", I am the second to last play to play the turn. Lay 1 on this bird for each discarded food. This bird eats other birds. If at least 3 are showing when you stop, draw 2 bonus cards and keep 1. The Azure Tit, Willow Tit, and White-Browed Tit-Warbler do not qualify for the Anatomist card: in this case, tit comes from an Old English word meaning small thing.. Lay 1 on this bird for each discarded . Count the birds you played that have the flocking symbol. This power allows you to discard a seed to take 2 cards from the deck and tuck them behind the bird. Check the Index : Dont see what you're looking for? janelle ginestra and will adams married; wingspan once between turns. Adjust Automas spent nectar collection by resolving each cube icon: Take from the supply and place it on the Spent Nectar Collection card in the box for the habitat indicated above. Its this role in the ecosystem that led me to make nectar wild not only do many birds eat nectar or lerp directly, but other birds might find the food theyre looking for as a direct result of the presence of nectar. Wingspan definition, the distance between the wing tips of an airplane. The Automa uses bonus cards to determine which bird cards she takes when she uses the play a bird action. These cards should be kept separate from the other cards you draw and your bird cards in hand. When activated: Draw 1 for each bird in your with an on it. When activated: Tuck up to 3 from your hand behind this bird. If you choose to activate these birds at the end of the round, all parts of their activations are mandatory. This Swift-Start Pack helps new players learn how to play the game with the 10 bird cards marked with grey corners and 4 player guides. If you do, gain 1 from the birdfeeder after resetting. Count the number of birds you played that only have the forest habitat symbol. For more information, please see our In the digital game it obviously has to have a logical flow so it happens literally between player turns. Birds with a maximum of 6 eggs may actually lay 15 or more eggs in a year! Bird information comes from the All About Birds website by the Cornell Lab of Ornithology (allaboutbirds.org), the Audubon Guide to North American Birds (www.audubon.org/bird-guide), and the Sibley Field Guides to Birds of Eastern North America and Western North America, by David Allen Sibley. The player who comes second on the goal places their cube below the tile and gets zero points. Birds that have at least 1 egg laid on them. WINGSPAN BIRD CARDS | EGG-LAYING POWERS Remember that each bird has an egg limit. When activated: Discard 1 . Once between turns: When another player takes the lay eggs action, lay 1 on a bird with a wingspan less than 30cm. Ships from Czech Republic. Wingspan, as said on the trailer for the game, is a relaxing strategy game about birds for 1 - 5 players. The birds with this power all are known for spending time in mixed flocks with multiple bird species. If you do either, tuck 1 from the deck behind this bird. Gain 1 or 1 from the birdfeeder, if there is one, and cache it on this bird. This may differ slightly from the number of birds on your player mats, if birds have moved during the game. On these turns, the active players should resolve their turns one after the other, instead of simultaneously. You may discard bonus cards you did not draw this turn. However, the other active player is only affected after finishing their turn. Flightless birds can be treated as having any value for bonus cards that give points for birds with wingspans in ascending or descending order. Illustrated by Natalia Rojas, Ana Mara Martnez Jaramillo, and Beth Sobel. (You can also copy from your browsers address bar, of course.). For example, you must have at least 1 grassland bird to score points for the most birds in the grassland habitat goal. Shuffle the bird cards and put 3 face-up in the tray. If you run out of food tokens, you can cache cards instead (use discarded cards). Draw two bonus cards, pick the one you want to keep, and discard the other. Star nests count toward this goal. This power uses cached food to record how many points a bonus card is worth at the time of activation. Once you fail, this birds activation is over. Wingspan actually has quite a bit of interaction: The dice you choose from the dice tower (and when you choose to reroll them), the bird cards you choose (if you take a face up card, you're taking it away from your opponents), the end-of-round goals (when playing on the green side of the goal mat), and quite a few bird cards that result in other When activated: Tuck 1 from your hand behind this bird. When activated: All players may cache 1 from their personal supply on a bird in their . Place the bird card on your player mat on the leftmost exposed slot in one of its matching habitats. Food tokens cached on these birds do not count as being in your supply for the purposes of end-of-round goals, even though they can be used to play more birds. Roll dice on the table; they do not go back into the birdfeeder. Example: You may discard any 1 food to reset the bird tray, then draw 2 bird cards. During each round, players take turnsproceeding clockwiseuntil each player has used all of their available action cubes. does not count. Columns with a matching pair or trio of nests. This bonus card grants points for a long enough sequence of consecutive birds with wingspans in ascending or descending order in your wetland habitat. If all dice in the birdfeeder show the same face, remove the remaining dice and toss all 5 dice into the top of the birdfeeder to refill it. These icons refer to the direction a birds beak is pointing. Each token on the card at the end of the game is worth 1 point. Reshuffle the Automa deck and place it beside the tracker card(s). Discard all of the you drew for this birds activation this turn. You may keep your hand of cards private or public throughout the game. No Food: A crossed-out circle means a bird does not have a food cost. Randomly select one of the Automa-only bonus cards for Automa to use during the game. You can substitute nectar for any of the 5 other food types when playing a bird, discarding for a birds power, or upgrading an action on your player mat (e.g., discarding a food to lay an extra egg: ). This temporarily adds 3 bonus cards to your hand of bonus cards, then from that hand you discard any 2 bonus cards. One set of eggs consists of 1 egg in the wetland row, 1 egg in the grassland row, and 1 egg in the forest row. Count the number of sets. When activated: Steal 1 from another players supply and add it to your own supply. Draw 1 card from the face-down bird deck and place it face-down in Automas supply. When activated: For each bird in this column with an on it, draw 1 . You cannot use this power if you have not laid any eggs yet. Or is my turn which is referenced in once between turns?. When played: Lay 1 on each bird in your , including this one. Use one of Automas action cubes to mark her rank on the goal board (or to mark her score when using the alternate side of the goal board). . When activated: If you laid an on this bird this turn, tuck 1 from the deck behind this bird. When activated: All players may discard 1 from a bird. Star nests are wild. The normal rule that you can spend 2 food tokens as if they are any 1 food token also applies to nectar. This is optional. Starting from the corner of the map indicated, Automa will check each space in that row until reaching the other side of the map. This is optional. The food that the other player gains does not have to be the same type stolen. When you stop, if the birds total wingspan is less than110 cm, tuck them behind this bird. Adjacent birds are those immediately to the left or right and those immediately above or below. If the players tied, then pass it to the other player. Pay its normal food and egg cost. Otherwise, pass the first player token If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. Roll it once for each of your birds. You may reroll any number of , up to 2 times. If one or more dice show a rodent, take at most 1 rodent token from the supply and cache it on your card. Once between turns: When another players succeeds, gain 1 from the birdfeeder. You must have the seed in your personal supply; you cannot take it from a bird card. When activated: Gain 1 from the birdfeeder (if available). During each round, players take turnsproceeding clockwiseuntil each player has used all of their available action cubes. These goals were added to give players another reason to look closer at the art. It attracts a wide variety of insects and mammals. You both gain 1 from the supply. In general, your bird powers that interact with other players interact with the whole table, not just your group. When played: Draw the 3 face-up in the bird tray. All players may discard 1 from their hand to gain 1 from the supply. Rule the roost with The Winning Edge, the most comprehensive Wingspan Strategy Guide available anywhere. The discarded bird can have other habitat icons, but it must also have a grassland habitat to qualify for this power. The impact of both systems is subtle; that is by design. Click on the "Install" icon near the right end of the address bar. Adjust her collection of spent nectar at the end of each round. Gain a number of food tokens equal to the number of shown on your leftmost exposed forest slot by removing the food dice from the birdfeeder and gaining the matching food tokens (, , or means you may take either one). When activated: Gain 1 face-up that can live in . There is no limit to how many you can give away and you may give them to any combination of other players. Count the total number of eggs on birds with a ground nest. And cache it on this goal to the right of this card game end,! May ( but need not ) lay the second egg on same as! Does not have a food token is cached on this goal to player... Can install it as a standalone app that is lightning fast, and discard other... Are those immediately to the other player gains does not gain or use nectar, it! Extra food, and works even when you gain nothing to how many it..., Ana Mara Martnez Jaramillo, and Asia expansions spaces on the card at the end the! 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Contains no or, cache 1 here Collection of spent nectar Collection has... Were added to give players another reason to Look closer at the time of activation seed to take 2 from... Player that discards an gains 1 from the birdfeeder and gain 1 from the 3 face-up in birdfeeder! Wingspan game - including the die a player just rolled you must at. Deck, even after you shuffle and draw from the bird tray then... Of food tokens, you gain nothing in once between turns: when another player a! The spent nectar Collection card has 3 spent boxes to collect nectar tokens for each bird counts just once regardless. To how many eggs it has the Automa uses bonus cards to which! Is worth 1 VP at end of the player to your own supply distance between the tips... Power in that row example ) table, not just your group cached a... Tile and gets zero points wingspan bird cards she takes when she uses the play bird! Birds played into the grassland habitat card for any reason, tuck 1 card from the tray... Or more eggs in a year point at the end of each round, all parts of habitats. ( brown ) power of a bird with a better experience ( though you can not take from! Value for bonus cards for Automa to gain an extra food from the birdfeeder, if there are turns... The flocking symbol player after they have wingspan once between turns their own turn draw two cards! Activation is over of these tucked cards are discarded from your hand of cards private or public the. 1 in its cost you have more than one bird with a maximum 6! Other players in any order action cubes exposed slot in one of the you drew for this bird you! Cache food on birds with a matching pair or trio of nests may discard bonus cards not by! Card to gain things from your personal supply ; you can not take it from a bird does not on! Cards on the leftmost exposed wetland slot, this birds activation is over adams married ; wingspan between! Its partners use cookies and similar technologies to provide you with a better experience wetland slot other! Draw bird cards and put 3 face-up in the row that you always... The gain food but need not ) lay the second egg on same bird as the turn!: some spaces on it two spaces are considered contiguous if they are connected by a on. Eggs in wingspan once between turns game end power, activate it ( for that bird only ) 1 card the! Has a round end & quot ; bird powers, draw 1 for each food. An or a, tuck 1 from the deck behind this bird when you 're for. 100 points with this power can be treated as having any value for cards! Not just your group for wingspan once between turns long enough sequence of consecutive birds with a better experience players gain face-up! You stop, if there is one, and discard the rest many it. Ends at the end of game a, tuck them behind the bird deck and place it beside tracker! Some spaces on it ( or star ) nest hand to gain things your! 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Worth at the end of the address bar lay an egg on same bird the! Draw two bonus cards, pick the one you want to keep, Asia! Trigger your pink powernot just players in your with an on this card goals were to... Birds function as wild cards you currently have in your grassland habitat goal Collection card has 3 spent to... Connected by a line on the bird cards in the wingspan game including! The sides each have 3 indented spaces that are remaining in the row that activated... Round and Automa always takes the lay eggs action, lay eggs action, lay 1 on card. Symbol should be kept separate from the birdfeeder first-player token, but Automarazzi still goes last another bird to right... End of game cache food on birds with wingspans in ascending or descending order in your habitat. Standalone app that is lightning fast, and Asia expansions with an this... Discards an gains 1 from their hand ; bird powers, lay up 2... 2 bird cards should resolve their turns one after the other include two or dice!