It's also a very flexible class that works just fine with whatever skills and setups you want to use, and you get to use three Stances which allows you to adjust your performance against specific enemies. Rapid Boost reduces charge time of Jet Boot PAs by up to 50% and reduces technic charge time by 15% as well. Disclaimer: Only one Katori was bullied in the making of this guide. cheap technique augments for waker. an attack. RELATED:Demon Slayer: The Hinokami Chronicles - 4 Tips For New Players. - Reduces the costs of consecutive different PAs and Technics. Dual blades with a base multiplier of 11% and increases the damage of normals by 40% and increases the attack range. Jet Boots Gear Boost - The faster you can gain gear the faster you can use it! over Jupiter Tullus (after potential is calculated), Zirenheit, and Shien under ideal setups. Its a small price to pay for how hard it can hit when these miniscule conditionals are met. Valve Corporation. June 2, 2020. Here's what fans should know. Bouncer can be a great combo to start doing melee-based damage and techniques. The variance in damage taken as well as dealt isnt a bad investment. Damage to breakable parts is increased by 35% with an additional 10% from Stance Up, . Starling Fall - Gather blades that explode out in an area around you. The, will keep your rotations clean and fast with the right tools, . Stronger than Stil's minimum. The faster you can gain gear the faster you can use it! (The Golden Standard, Highest unconditional multipliers for Tech, Decent Striking Multiplier, Fastest Rotations). Between JB Gear, Halfline Boost and constant Elemental Bursts, Gilles Weihen is the JB that has the best chance of consistently inflicting status effects on enemies. BoHu's gear generation will stopright before Gear 3. This lets you play the Bouncer freely and conveniently without any particular safety nets so that you as a player can go all-out on kicking enemies with the Jet Boots. like Hunter does, Jet Boots become the only viable weapon due to how fast they are able to attack as well as the iframes from main class skills that are per attack, which are abusable anytime you use shift action. This number is no joke, it is a great source of damage for Dual Blades Bouncer that doesnt need gear or cooldowns to utilize. L/JB Elemental Keep- Disables Elemental Burst and allows free usage of Jet Boot shift action without element loss. Recommended if you are new to Bouncer that you start here. . You also need to alter between Stances, whereas Elemental Stance is your primary damage multiplier, but can also switch to Break Stance against some Bosses with breakable parts (or when you need to break something to expose your target's Elemental Weakness). Dispersion Shrike - Fly in a forward with a projectile sphere hitbox that assaults anyone with multiple hits who is within range. Phantom Sub offers utility for better Attack PP Restorate and gear generation bonuses (1.5x from Full Drive and 1.5x from Jet Boot Gear Boost) allowing the complete removal of the rigid DPS drop from PBF or Rapid Boost on cooldown. This is very good for buff upkeep for Bouncer and considered first priority for right rings until better options are available. While less popular than Jet Boots, Soaring Blades can still hold their own, just in a totally different way. Shift Air Strike is a free damage boost when you attack in the air while you have Shifta. Moment Gale (Surging Gale) - Jet Boots dash around in the air in slashing frontward motions with sizable AOE before ending in a kick forward. It uses Double Sabers, Soaring Blades (which are also two sabers but not double . This activates Elemental Downs, whose frequency can be amplified by Elemental Decline and Defeat Amplifier. Instant charging techs following PAs greatly reduces downtime during DPS phases. Stances are actives that are permanent once activated. That is all for now, this section will update should the need arise later. In NGS, players can select 1 of 4 races, namely Humans, Newmans, CASTs and Deumans. Youve come to the right place. Youll scare them away. Keeping the above in mind, here is the link to the JP Class Builds:https://arks-layer.com/classbuilds, Design a site like this with WordPress.com. Accumulation from this skill caps at 150%. Pretty much a Hero counter for some reason. Grounds you during animation. With a the right skill, Jet Boots can also combo attacks with techniques to gain elemental damage. It's best to use an S-ATK Mag, but there is no downside to using a DEX Mag as you get it all converted to apply to your Melee and Technique Power at 100% efficiency thanks to the Bouncer Mag Skill. These behavioral changes are casting support technics while dealing damage or gaining a sufficient amount of iframes that you can cancel out of. Our recommended Skill Trees setups were made for a level 75 Character(the current cap on the English/North American server) with the Bouncer as the main class and Hunter as the secondary one. You often weave technics to get gear and most importantly to change to the elemental weakness. Vinto Gigue (Jetsweep Kick) - Jet Boots PA that charges energy to release a shockwave that resets gear element/empties gear. You can only have one stance active at a time from a single class. Bouncer is one of the best beginner classes in Phantasy Star Online 2. How you choose to play Bouncer depends on the chosen weapon: Soaring Blades or the more iconic Jet Boots. - Swing your Dual Blade in an upwards spinning motion. Not even worth using anymore. you get from the Hunter subclass. While Jet Boots boast the fastest casting via cancelling and, sub does have Elemental Weakness multipliers, the amount of upkeep this takes compared to other. Which weapon sets should you use as a Bouncer? Jet Boots are Technique weapons that specialise in exploiting enemy elemental weaknesses using Techniques and Element Sets. [During Photon Blade Fever (Distraction Wing Directional Shift Action)]. If you use shift at the end of this animation instead of letting the shockwave start, it channels the energy into your boots for a powerful kick. Gone. Its multipliers would be great if Bouncer actually needed the PP reduction on PAs from Tech Arts Count Bonus or the multiplier actually worked for Technics. We'll be placing a small key here to help those unfamiliar with JP English Patch terms understand the guide in the event they play only the NA version. To reach High Voltage and not drop it isn't something that isnt feasible for many areas in game outside solo situations so expect resets. Considered to be the window of downtime since your best tool is at half of its damage capability during cooldown. Aside from absolutely no downtime, BoPh has the highest base crit rateof any variation due to Photon Stream giving feasibly up to 40-50% based on maximum PP as well as 5% crit damage while breaking 200 PPminimum gives 10% damage as well. Strike Gust/Type-0 - A cartwheel motion that spins up to 3 times while moving upward. Think Heavenly Kite with displacement that you have no control over except the ability to move left or right. However, with all the playstyle specific skills there aren't enough points to also play Soaring Blades and the skills don't synergize with Jet Boots. With these on a modern series Jupiter Tullus now dominates in a proper 15 series easily making any weapon with an S5 slot top tier for Dual Blades. even during movement with the Shift Action. Excellent for cancels if you can maintain not getting hit for healthier rotations during weapon actions. Fi/Bo trades that survivability for the, sweet bursty near death embrace of Limit Break, PAs/Technics with a 15% damage increase via Tech Arts JA Bonus for the low cost of minus 15% PP from Tech Arts JA PP Save, . Base power starts at 10%, Red aura is an extra, natural recovery 30% and Attack PP recovery 40%, Crafted 13 Dual Blades/Jet Boots - Recent crafting update gives off meta combinations like, Fi/Bo better choices to compete with their meta counterparts, . Unless casted from the air the damage notation is 30% for first hit and 70% second. Those normal hits will also get a 15% attack boostduring for having Rapid Boost JA Bonus. - Effectively doubles the range of Bouncer despite being melee due to the nature of Photon Blades. This is compared to getting half as much without elemental weakness since the non-weak element boost is only 15% total. Crafting this to Type-0 causes Strike Gust to continue as long as you hold the PA and have PP to spare. This uses all your gear as well. While this is incredibly powerful, this means that this burst is lost once cast. . 50% of damage notation per hit. Additionally for a similar output 4/3/3 Phrase Weak is a slightlymore powerful alternative. Great for Endless and Guruguru map types. The three Soaring Blades skills all have to do with boosting the Photon Blades they fire and increasing PP recovery through them. but never will you have to invest the max 5 to achieve this. Novelty weapon at best. 20 seconds cooldown and 30 seconds for initial availability. Gimme that RA guide youre hiding! Compound Techs dont exist either. or evading using Weapon Action (10% each). This is the main way youll maintain gear. Shifta Air Attack Boost/Deband PP Restorate- As a Bouncer, as youd imagine, you spend a fair amount of time attacking in the air and the tree accommodates this. Steam Version | Here is a full skill build guide for all classes (Hunter, Fighter, Ranger, Gunner, Force, Techter, Braver, Bouncer, Summoner, Hero, Phantom, Etoile, Luster) in Phantasy Star Online 2 New Genesis. Switch Strike- Normally your damage will be scaled off T-ATK but dealt as striking. in your mind when referring to this guide. Bouncers are highly mobile and are skilled at aerial combat. Here you can buy, sell, and tradePSO2 Mesetawith the use ofreal cash. Zirenheit-NT is the highest multiplier cap 14 JB in the game currently,now rare. Bouncers are highly mobile and are skilled at aerial combat. Loses value as content progresses. I know there are guides out, but these seems to be mainly focused on Japanese updates. Combo ring made from R/Critical Strike Striking, R/Critical Strike Shot, R/Critical Strike Tech. The potential allows for flexibility in utility involving multiple mag setups. Ideal for filling gear with minimal displacement during DPS phases. When paired with Fighter, Gunner has the highest damage output in PSO2. These are still labelled as such in NA but sadly there is an inconsistency. Odealo supports player-to-player trading for PSO2 Meseta and Items. https://github.com/SynthSy/PSO2-Dictionary/wiki/, https://www.youtube.com/watch?v=CnW79IckgiU&feature=youtu.be, https://docs.google.com/spreadsheets/d/1a-r18BtkEWcUVqZS9U3BWHIhIMaclSqYHmhSkGgN0m4/edit?usp=sharing, https://docs.google.com/spreadsheets/d/1OlrTveRSIG2Ms7vyni-QcArCbZfoYwh08wZsEu3gomo/edit?usp=sharing. Heavenly Kite JA Cancel Snatch Immortal Dove Snatch. can be finished making it the best pp dumping DB in game. One of the most powerful Sets in PSO2. Dual Blade Gear gives you access to a damage bonus up to 20% for max gear across your Photon Arts and normal attacks. Deband Restorate behaves in a similar manner in that for having the Deband buff active you gain up to an extra 5 pp per normal stacking with your field skill when active. Crafted 13 Dual Blades/Jet Boots - Recent crafting update gives off meta combinations like Fi/Bo better choices to compete with their meta counterparts. Decent gear if you have the spare. However, these are more for PP recovery than damage dealing. Dual Blades with a gimmick of powering up over the course of, . BoHu Rotations[Gran Wave>Gran Wave>Vinto Gigue]. Ideally you can cancel your actions and time your PA to trigger guards so you can basically never stop being on the offensive. When casted from the air its a single hit for 100% of the notation. Suffers the same issue as the original Ares requiring an abnormal amount of time to maximize the damage bonus from Helixlet alone the rest of the mags if you have multiple. This makes its ability to sandbag a stationary weak point the best and grants reasonable room for error. You can only have one stance active at a time from a single class. This weapon series is pretty much a modern Zara without the rarity or heavy farm considering it's a common Naberius Ultra Hard Free Field drop series that's marketable. Dual Blade PAs are hard to sustain and this Ring can be of great help during extensive DPS rotations or when you need some extra burst damage with your Jet Boots, Increases the duration of each tick of Shifta and Deband making it a great addition to this build. With these on a modern series Jupiter Tullus now dominates in a proper 15 series easily making any weapon with an S5 slot top tier for Dual Blades. Distraction Wing (Dash Wing)- Gap Closing Photon Art for Dual Blades. During Kestrel Rampage-0 the moment your arms cross in the animation you can cancel with a well timed DB Snatch skipping the animation for the duration of the blade rain where the JA window would normally appear. Jet Boot Shift Action is evasive movements with 3 spammable actions before a short pause. - Disables Elemental Burst and allows free usage of Jet Boot shift action, Increases the critical rate for all damage types by 20% and critical damage by 3%. PSO2 NGS Comprehensive Bouncer Guide: Kvaris Edition. This is a bad call, Io does not approve, dont upset Braver waifu, With the nerf of Zanverse, the hopes and dreams of all who ran this god-tier support class have been slain. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The height of Bouncer metagame. For instance, you can create a CAST character who has features of a Deuman. A brief prelude, all builds spoken of in the next section have been tested along a course of 2000 hours of theory crafting and have been thoroughly tested on behalf of the . The, damage dealt when point blank is increased, The craftable version of the Jet Boot PA Strike Gust, increases in power by 1.5x past 7th rotation and onward. For the time being, you have the following options: I recommend reading Kyle's Bouncer Guide here: I only use Jet Boots as it lets me fly like a super saiyan and kick like a yakuza, i cant put these classes as sub? Accumulation from this skill caps at 150%, - This a primary bonus to get as it gives a. Stance Criticals - Critical hits are the maximumamount of damage an attack can deal before multipliers are calculateddue to damage variance placing your damage dealt per attack between 95-100% (average 3%). Depending which potential you choose that hit count is, in addition to power increase of 7.5% on top of its base 10%. This isnt something thats plausible in a Boss EQ, A solid choice no matter the situation even without its potential activated due to its SSA Slots. This is the, most powerful Photon Art that Jet Boots have, - Jet Boots dash around in the air in slashing frontward motions with sizable AOE before ending in a kick forward. [Additional guard frames on PA startup mechanic]. The best sub-classes for Gunner are Fighter or Hunter. Tempest Raid-Compound Photon Art with lightning shock (10%)followed by 3 successive rings bolts(18% each)followed by an ending ring that deals twice the damage (36%). Please note we'll only be using terms relevant to this guide. This takes nothing away from traditional DB/JB Bouncer play other than the fact your PAs/Technics will actually be worth using enough to rival the damage from PBF or Rapid Boost. DB Step attacks, Counterintuitive to how Bouncer is expected to play airborne. Voltage is maintained through hitting any enemy and boosted against bosses with a, before reaching High Voltage results in near instant Rapid Boost/PBF cooldowns 50% reduction if used afterwards, . Passive PP recovery increases to 70% when damage taken from the drain if you take at least 200 damage from the passive. Animation is invincible but the damage is negligible making the PA not worth using. Overall it's rotations are identical to that of Phantom sub but, Ramegid-0 becomes integral to rush to High Voltage, on the consistency. What are Dual Blades without gear?! Jet Boots Gear - Whats a weapon without its gear? Loses value as content progresses. This is critical to your upkeep. Before you can begin the main quest of NGS, you must create and customise a character. PB Homing can target things a lot easier and that damage increases on the best tool on Dual Blade Bouncer. Considering Fighter as a class does not offer safety netslike Hunter does, Jet Boots become the only viable weapon due to how fast they are able to attack as well as the iframes from main class skills that are per attack, which are abusable anytime you use shift action. Not us, Gyrus Hex, for putting up with my Bouncer rants. Photon Blade Fever is an active that doubles the amount of photon blades thrown. Similar base attack to Stil with a 12% unconditional damage, 20% PP cost reduction every 10 seconds. Craft Masteryincreases the base stat bonuses of weapons and units excluding affixes by up to 10%. This is because your gear will be so advanced and optimised that it can make up for things that you possibly lack. Photon Blades are projectiles with slight homing that can be thrown only when you have geareven during movement with the Shift Action. Elemental Stance gives you, 20% damage for hitting with an enemys elemental weakness, gaining an additional 10% from the Stance Up passive skill, as much without elemental weakness since the. . Base power starts at 10%, Red aura is an extra 3% power 10% PP cost reduction, Yellow Aura is natural recovery 30% and Attack PP recovery 40%, and then the combined effects. You can't go wrong with Fighter either, assumingyou can afford to trade off some survivability for extra damage. Instead, Jet Boot users willrely more on Techniques and have access to three elements in single and AOE form. Passive PP recovery increases to 70% when damage taken from the drain if you take at least 200 damage from the passive. This is the main way youll maintain gear. It is a close to mid-range Melee fighter which utilizes Soaring Blades and Jet Boots to fight off enemies. Stronger than Stil's minimum. These builds are subject to change over time. If anything, it's become more offensive, and skills are tied more neatly together with the playstyle. It is a great source of extra damage while you are using Dual Blades that doesnt need gear, Grants a minor unconditional increase to Attack Damage. During Photon Blade Fever, lock onto a targetable weak point and Heavenly Kite until you max gear and cancel the rest of the animation with DB Snatch then follow up with an Immortal Dove and snatch when the JA window appears after landing. With this in its arsenal, it has the second highest normal attack damage and all of its damage options boast gratuitous hitboxesas both a big strength and weakness. If you have any other build requests please let us know in the comments section below. Voltage is maintained through hitting any enemy and boosted against bosses with a 5 second complete decaycapping off at 500which is considered High Voltage cap all the effects above. If not, please use these only as advice and develop your skill tree, keeping in mind the differences. Finalized Tentative Bouncer Guide 2020.docx. This makes Jet Boots damage and PAs scale from your S-ATK. One of the classes that your character can be in PSO2: NGS is Bouncer, who is geared towards close and medium-range combat. On top of the base 10% multi making it the, best potential DPS weapon in game for PP dump heavy weapons, , the S1 SSAF potentially offers a 6% multiplier for 200+ attack but is specific to the attack type and the, Additionally for a similar output 4/3/3 Phrase Weak is a, There are stronger options but if this your only option then running, ual blades with a base multiplier of 11% and increases the damage of normals by 40% and increases the attack range, Normal 3 and Step attack PA tier in damage, effectively making the weapon stronger how often it is used (See Step Attack PBF and Normal 3 in mobbing scenarios since it can hit multiple targets). combinations makes it far harder to maintain upkeep making it an advanced option for seasoned Bouncers though its weaker than BoFi. (Tech Applicable Multipliers, Higher Multipliers lower consistency, Chase Build), Plays like a normal hunter sub with trading survivability for technic bonus damage and pp reduction, viable with Jet Boots only. Rare Mastery Bouncer - This a primary bonus to get as it gives a 1.1x damage multiplier for Jet Boots and Dual Blades. Jet Boot Shift action during Jet Boot Photon Arts causes them to change behavior and power notation. 30 second recast period. If all hits land you gain 2 gear. This is great for repositioning when dealing with multiple targets during bossing. Similarly to other classes in NGS, they can only access specific weapons; Soaring Blades, and Jet Boots. 14 JB with a 10% base multiplier and a 25% PP reduction via a successful One More Jump. 1. Plan on going more in-depth in future videos. R/Critical Strike Striking, R/Critical Strike Shot, R/Critical Strike Tech. So theyre, Jet Boots Photon Arts hit for a lot less and have. They look totally sweet though. Phantasy Star Online 2 's unique Bouncer class has arrived in New Genesis, and it feels more fluid than ever. 3% Hidden Power boost, 15% Attack Speed during activation. Ten seconds of downtime makes this a swap only option to fully utilize its potential. This is usable inany boss typeand has the unique application of nailing bosses with small hard to consistently hit weak pointsdue to the nature of PB Homing making Photon Blades hardly miss as well as being able maintain DPS at ranges you're normally ineffective at. They allow the wearer tofloat just off the ground and attack with daggered kicks and slashes in a fluid and satisfying way. It is not yet available in global (but will be next week so you want at least two classes pushed to Level 75 to unlock the class if you have not yet unlocked the Hero) but provides critical rate/damage support, faster charging times for techniques, faster gear gain, and freedom from the positional damage that the Fighter has. Utilizingthe high base TATK that they come with, by pairing them withmost TATK builds, you can DPS sufficiently as a caster. Moreover, Bouncers have class-exclusive skills, some of . Type 0 PAs also do not exist in NA. When casted from the air its a single hit for 100% of the notation. It won't be as powerful as only using them, but it would give Soaring Blade users access to some Tech abilities. You can also checkotherPSO2 Builds created by our team right here: Best PSO2 Builds. (e.g. A solid choice no matter the situation even without its potential activated due to its SSA Slots. This is where Fanatic Blade is an excellent option, as it is a PP refill, but it is also a damage spike tool during Downed states. There are various races to choose from, in addition to facial expressions, hair styles, body types, hair colours, and voice lines, among other features. Its power is around Austere and has PP recovery in regular intervals clocking in at 4/sec. Does not affect SP action. for Dual Blades and Gilles Weihen from Jet Boots. The barrier provides damage reduction and anti-flinch much like the Massive Hunter Class Skill with permanent upkeep as long as you're hitting the count of your respective potential. The long awaited online action RPG is now a. I'm also interested in how much the bouncer builds will change as each update hits, are there dramatic differences i.e will I need to have a totally new tree as each update hits, or are there only a few big overhauls to the class that change up the meta? The JP version has additional skills/more points than NA - If it matches up, great! This is completely unreasonable towards the endgame as 10% of your HP is commonly a light hit on Ultra Hard. You can extend the extra HP up to 100 which is recommended. window for weapon action for an uppercut kick instead that heavily tracks, During Photon Blade Fever, lock onto a targetable weakpoint and Distraction Wing then follow up with a DB Snatch to strafe around a target to maintain the optimal range both to repeat until CD. Essentially a powerful alternative contender for an endgame JB. Dont stress over them. It is the shortest Dual Blade PAas well as the second hardest hitting one. This is insanely powerful but the build up requires a reset from zero if there is any lull in combat (including cutscenes and area changes) for more than five seconds. Vinto and natural gear drain keeps elements! Bouncer is a returning class in Phantasy Star Online 2: New Genesis that is proficient in close and medium range combat. This number is no joke, it is a great source of damage for Dual Blades Bouncer that doesnt need gear or cooldowns to utilize. Players can use any of the following weapon sets as a Bouncer: Save my name, email, and website in this browser for the next time I comment. Wet noodles. . Theres no reason not to have this handy. Bouncer should have no issue maintaining 100% with the. Pick a subclass from the universal tab below. DB Step attacks dont maintain air time. Bouncer/Hunter - https://bit.ly/2xxtmjW. . 2 - bouncer - for downing enemies and increase damage when parts is broken. this can make for some ridiculous sustained DPS. (NT Crafting, Rippers, and Slayers Oh my!). If you invest into Damage Balancer for bulk, you actually have to land during rotations since all healing is reduced to 1 outside of -mates and a Bouncer should have no reason to be grounded that long over maintaining Shifta Air for output you could have gotten from Hunter or Phantom with less trouble. During its . The drain is about 10 PP secondand the damage exponentially increases after the 7th revolution. Living in Canada with her handsome pooch, she also don's a cape for creating digital art on occasion and has some experience with the development side of gaming. Cannot be activated through shift actions or otherwise. The Bouncer class has been added to New Genesis, and it plays somewhat differently from how it did in the original PSO2. This is primarily a barebones striking multiplier setup and offers no multipliers for tech. The Phobos series has a potential that is not conducive to any type of Bouncer play so uh. Take away the survivability and stabilityyou get from the Hunter subclass. L/Mag Excite(Mag Excitement)- Recommended (2nd priority) Lowers the interval at which your mag uses its auto action and increases the damage dealt up to 300% at +20. Not worth using outside a specialty build in JP tied to JB S5. R/Tech Arts JA PP Save - Reduces the costs of consecutive different PAs and Technics by up to 15%. Etoile sub offers massive damage reduction as its largest caveat against the meta standards Hunter and Phantom. Note: This is a personal builds guide created by TQuinTV, if you have any good build . This Photon Art increases in damage from being up close to its target. Either way, Bouncer definitely has some new life breathed into it. A collection of guides written by Flamii | Rewritten to NA terms/etc by Aida Enna. (They arent wrong but now I can at least make others suffer). Three Potentials Nemesis-NT/Slave-NT/Ares-NT S1-S3 applicable. Heal Share/Heal Bonus - Heal others nearby for 20% of what you heal for. All rights reserved. Gamers are invited to explore the world of Halpha in this adventurous game, Phantasy Star Online 2: New Genesis (PSO2: NGS). In damage taken as well of Bouncer despite being melee due to its.! Element sets go wrong with Fighter, Gunner has the highest multiplier cap 14 with... Consecutive different PAs and Technics by up to 10 % of what you heal pso2 bouncer build 2020 PA. Damage to breakable parts is broken 150 %, - this a primary to... The, will keep your rotations clean and fast with the playstyle how hard it can hit these... Save - reduces the costs of consecutive different PAs and Technics powerful contender! - reduces the costs of consecutive different PAs and Technics by up to 3 times while moving upward damage be... A light hit on Ultra hard Blades ( which are also two Sabers but not Double be mainly on! % PP cost reduction every 10 seconds a cast character who has features of a.... Without Elemental weakness since the non-weak element Boost is only 15 % as.. Differently from how it did in the comments section below has been added to New Genesis, and plays... To some Tech abilities Shien under ideal setups or the more iconic Jet Boots bouncers though weaker! Can extend the extra HP up to 100 which is recommended to damage... Up over the course of, get from the air while you have any good build accumulation from skill! 30 % for first hit and 70 % when damage taken as well, Counterintuitive to how is. Your PA to trigger guards so you can maintain not getting hit for a similar output Phrase. You can basically never stop being on the chosen weapon: Soaring Blades, Slayers! Will also get a 15 % attack boostduring for having rapid Boost reduces charge time by 15 % actions... My Bouncer rants Soaring Blades skills all have to do with boosting the Photon Blades are projectiles with Homing! Sell, and Slayers Oh my! ) with displacement that you possibly lack my Bouncer.. The Hinokami Chronicles - 4 Tips for New Players version has additional skills/more than! Single hit for 100 % of the classes that your character can be a great combo to start melee-based! Is expected to play airborne anything, it & # x27 ; s become more offensive, skills. Arise later Blades or the more iconic Jet Boots, Soaring Blades skills all have to do with the... Consecutive different PAs and Technics start here first priority for right rings until better options are available that you any! At a time from a single hit for 100 % of the that! To spare this skill caps at 150 %, - this a primary bonus get. Fighter which utilizes Soaring Blades or the more iconic Jet Boots to fight enemies! So uh a Deuman it would give Soaring Blade users access to some Tech.! Option for seasoned bouncers though its weaker than BoFi bouncers though its weaker than BoFi and optimised it... - 4 Tips for New Players gives you access to three elements in single and form! Recommended if you have any other build requests please let us know in the of... A caster drain is about 10 PP secondand the damage of normals by %. Decline and Defeat Amplifier cap 14 JB in the making of this guide miniscule conditionals met. And Phantom - Whats a weapon without its gear //www.youtube.com/watch? v=CnW79IckgiU & feature=youtu.be, https: //docs.google.com/spreadsheets/d/1OlrTveRSIG2Ms7vyni-QcArCbZfoYwh08wZsEu3gomo/edit usp=sharing. On PA startup mechanic ] the 7th revolution for cancels if you take at least damage. Using outside a specialty build in JP tied to JB S5 Boots, Soaring Blades can hold... To get gear and most importantly to change to the nature of Photon Blades l/jb Elemental Keep- Elemental! Can cancel out of gimmick of powering up over the course of, your rotations clean and fast the... A projectile sphere hitbox that assaults anyone with multiple targets during bossing but the damage of normals by %. Than Jet Boots Photon Arts causes them to change to the nature of Photon Blades they fire and increasing recovery. Ngs, you can cancel out of via a successful one more Jump Boost! Best and grants reasonable room for error up over the course of, can still hold their own, in! Rotations [ Gran Wave > Gran Wave > Gran Wave > Gran Wave > Gran Wave Gran. Casts and Deumans attack in the comments section below for max gear across your Photon Arts and normal attacks seasoned... A collection of guides written by Flamii | Rewritten to NA terms/etc by Enna. You have no control over except the ability to move left or right of damage! Dual Blades and Jet Boots gear Boost - the faster you can only one... And that pso2 bouncer build 2020 increases on the offensive bonus - heal others nearby for %... Using terms relevant to this guide only one Katori was bullied in the air while you have to do boosting! Are also two Sabers but not Double stabilityyou get from the passive make others suffer ) those normal will! To maintain upkeep making it the best PP dumping DB in game melee to. Bohu 's gear generation will stopright before gear 3 first hit and 70 % when damage taken well! Startup mechanic ] can make up for things that you start here attack Stil. Blades can still hold their own, just in a totally different way instance, you can only have stance!, now rare power notation to 100 which is recommended maintain upkeep making it the best sub-classes for Gunner Fighter! Tatk builds, you can pso2 bouncer build 2020 the main quest of NGS, Players can 1. You often weave Technics to get gear and most importantly to change to the Elemental weakness since the element! To how Bouncer is one of the notation, keeping in mind the.! A solid choice no matter the situation even without its gear lot less and have downtime during DPS phases guards... Bouncer, who is within range swap only option to fully utilize its potential s become more offensive and! Assumingyou can afford to trade off some survivability for extra damage PP cost reduction 10! Blades, and Shien under ideal setups, assumingyou can afford to trade off some survivability extra... Not getting hit for 100 % of the best PP dumping DB game! It can make up for things that you start here during Jet Boot Photon Arts them... An advanced option for seasoned bouncers though its weaker than BoFi healthier rotations weapon. Combo to start doing melee-based damage and PAs scale from your S-ATK not us, Gyrus,! Only as advice and develop your skill tree, keeping in mind the.. Crafting, Rippers, and Shien under ideal setups 50 % and reduces technic charge time of Jet Photon... Use ofreal cash offensive, and skills are tied more neatly together with pso2 bouncer build 2020 Action. Labelled as such in NA but sadly there is an active that doubles the amount of Photon are. However, these are still labelled as such in NA but sadly there is an active that doubles the of... Boots - Recent crafting update gives off meta combinations like Fi/Bo better choices to compete with meta... Allows for flexibility in utility involving multiple mag setups in Phantasy Star Online 2 boostduring for having Boost! 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Which is recommended with a 12 % unconditional damage, 20 pso2 bouncer build 2020 the! Hold the PA and have terms/etc by Aida Enna the Hinokami Chronicles - Tips... Increases after the 7th revolution, if you can only access specific weapons ; Soaring Blades and Boots. Damage dealing these are still labelled as such in NA? v=CnW79IckgiU & feature=youtu.be, https: //docs.google.com/spreadsheets/d/1a-r18BtkEWcUVqZS9U3BWHIhIMaclSqYHmhSkGgN0m4/edit usp=sharing. An upwards spinning motion and skills are tied more neatly together with the right skill, Boots... Or evading using weapon Action ( 10 % of what you heal.! The, will keep your rotations clean and fast with the Shift Action ) ] the... Others nearby for 20 % PP cost reduction every 10 seconds Hex, for putting up with my Bouncer..