Gyoten and Yaten are worth the same as Shinten, allowing you to use them to manipulate Kenki before buff windows or dump more during buff windows. If you have em, do em. Dancer Quests. To unlock Samurai players will first need to reach level 50 and possess the Stormblood expansion. It is because of players like you who are interested in this job that the tactics and the nuances in the fights and against bosses become clear over time. Required fields are marked *. Namely, your Skills, Rotation, and to a lesser extent, Gear. For those who jumped right into this page, we will add a little blurb about unlocking Samurai, if you havent already. To maximize the damage from a DoT, the countdown must be allowed to reach 1 or 0 every time and have the DoT reapplied as soon as possible to 0. Similar to the Odd Burst Phase, this will only be used on every even minute (2,4,6 etc.). Delivers an attack with a potency of 5,000. So you signed up for being a melee DPS, that means you want to hurt things, and you want to hurt things up close and personal. Samurai manage two different resources to do heavy damage: Sen and Kenki. This is doubly true if using Higanbana would have prevented you from using a Midare Setsugekka in the same period of time. To unlock Samurai players will first need to reach level 50 and possess the Stormblood expansion. Use Meikyo for Gekko and Kasha past the opener. Keep in mind FATE value is dependent on a lot of things. Youll start with the Cooldown Phase whichll be your standard combos with some Midare Setsugekkas thrown in for good measure. If we have Ikishoten + Senei + Ogi Namikiri, we will use them here. Swiftly charges forward, dealing damage to target and all enemies nearby it with a potency of 24,000. Creates a barrier nullifying most knockback and draw-in effects. Consider Meikyo as a GCD saver after you have refreshed both your Fugetsu and Fuka buffs, as it lets you skip an entire two GCDs in your Kasha and Gekko combos. Avoid. If you need to reapply Higanbana but Fugetsu is down and you are already sitting on one Sen, you can do a Hakaze > Jinpu > Iaijutsu > Gekko and you will have the Fugetsu buff applied on your Higanbana without wasting the Sen on the combo. There are some situations where it is proper to use Higanbana when it would not tick for its full duration, such as at the end of a fight where you are ending on two meditation stacks in order to generate the extra stack and use Shoha, but that is a per-fight optimization that should be mathematically figured out according to the rest of the encounter. Once you begin accruing Kenki to spend on Shinten, the opener should look like this. Prior to this, new players should also complete their level 50 job quest to receive a coffer containing iLvl 90 armor. Since the Samurai begins at level 50, you'll have all of these actions from the jump, but you should be cognizant of syncing to an earlier level. Fight phases of 3:50, for example, should have four Higanbana used only if you are able to use a buffed (already under Fugetsu at absolute minimum) Higanbana at the very first GCD and have perfect refresh timing. The duty seemed a bit over tuned for the default Samurai gear. Main Scenario Quests. Anything beyond that, and you can just add a third bar and click the abilities if you absolutely have to. Generally speaking, fight phases of 1:30 should have only one Higanbana used, 3:20 only three Higanbana, and so on. Great! I wanna update these all in one go. Finally, theres theArmoury Bonus. Equip them as soon you have them! While one is an item gained when you bring a new subscriber into FFXIV, it does not cover levels 50 to 60. However, SAM is a job that is capable of an extremely high skill ceiling due to the flexibility in its Kenki usage and Sen/GCD optimization. 5.1 changes added and guide finally fully updated for Shadowbringers. DaDrkKnight 1 year ago #5. Has a wide level range, and map is too big. The last quest of the series is a yellow quest so you might miss it if you dont pay attention. This gear is bolded in the tables below. When the Even Burst Phase ends, youll be back on to the filler phase, then the cooldown phase before looping back to the Odd Burst phase. 50 Grand Company Not specified Quest/Duty Not specified Reward. Seraphita Nov 19, 2020 @ 1:52am . Iaijutsu (L30): Again, I might as well mention it here. ContentsFinal Fantasy XIV: Endwalker Notifications View All No unread notifications! : Circular AoE centered on yourself. Combo: If you read the tooltips of some of your skills, you will notice that some of them have lines like Combo Potency or Combo Effect and list another move. Two targets also introduces its own unique rotation where you are using Fuko > Mangetsu/Oka to generate your Getsu/Ka Sen and using Hakaze > Yukikaze to generate your Setsu Sen, then spending them on Midare Setsugekka. ago. We want to do this in nearly all situations, even before you unlock the second charge of Meikyo at level 88. Lastly, Yukikaze would be the least significant combo out of the three in the opener, but one of the most significant throughout the fight. Levels 61-70 - Heaven On High, Dungeons, And Leveling Roulette. Every action is described in how and when is a good way to use them, and at level 60, 70 and 80, mini-summaries are done to catch up on the most significant changes.The rotation is explained taking into consideration both Single target, two targets and three or more targets.In the general summary, we go over an optimized opener and general rotation tips, as well as talking about a more free flowing rotation for practicing. Junk (for now). Upon learning the action Gekko at level 30, the Sen Gauge will be displayed. Oh that. Refresh Higanbana as close to 0 as possible. Learning Kasha at level 40 unlocks second Sen and Yukikaze at level 50 unlocks final Sen. Tip: Iaijutsu does not count as one of the three Weaponskills on Meikyo, so you can use it between the three to put up Higanbana with ease. It may not be as efficient, but at least youll skip the unpredictable queue time. probably because my rotation is no longer just three buttons. Whether or not a SAM is worth bringing to raid is entirely up to the skill of the player. I am using haste in this document to shorten the full effect which is reduces Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay. This buff means that our GCD timer will be reduced (to a maximum of 2.18, assuming no Skill Speed on gear) and that auto-attacks will happen more often while it is up. Positional Attacks. In this video, I go through all of the weaponskills and abilities the Samurai learns from level 50 and onward to 90, starting with going over the significant changes to the level 50 state from Shadowbringers to Endwalker. But I will have the basic info to help you along your journey. With Meikyo, it is possible for you to go the following sequence: Now, how to use Meikyo to increase your damage? The rear is indicated by the missing chunk in the target circles of an enemy, and the flanks on the adjacent quarters. Samurai Guide Leveling Melding Gear and Best in Slot DPS Rotation Here's how to tackle levels 50 through 60 super fast. I will admit there are some parts of the video that have relatively large blocks of text that not everyone will be able to read while also listening, before I move on to the next subject.If you have not yet seen my Samurai primer, while it is from Shadowbringers, it is mostly up to date with how you are supposed to do the rotation:https://youtu.be/M3KZQxSrpLMFor information regarding GCDs, oGCDs, Weaponskills, Spells and Abilities as well as Animation Locking, refer to my guide on these aspects:https://youtu.be/RjWfc1rfwssMusic used:Neath Dark Waters: An extended version of this song can be found here: https://youtu.be/7Dv5Ps1ehF4 , but be aware that it may contain spoilers for Final Fantasy 14: Shadowbringers specifically.Chapters:00:00 Introduction00:49 Endwalker Changes02:26 Level 50-60 The Kenki Gauge05:40 Level 60 Summary06:15 Level 60-70 The Kenki Fountain09:35 Level 70 Summary10:18 Level 70-80 Quality of Life and oGCDs13:38 Level 80 Summary14:24 Level 80-90 Charge Convenience and Ogi Namikiri16:47 General Summary16:58 Optimized Opener Introduction17:44 Opener Walkthrough19:28 Free form Rotation and General Tips20:07 The max level 3-2-Tenka-Goken20:41 Three plus targets20:56 Stat Priorities22:07 Fun Fact High similarity to Dragoon with simple Global Cooldown (GCD) structure at a glance. In this video, we take a look at the rotation of the Samurai as it looks when you initially unlock it. This gear is italicised in the tables below. It's just the Sen gauge and keeping your buffs, slashing debuff, and DoT up. Note regarding Yaten-Enpi-Gyoten: If you factor only the Yaten-Enpi combo, it is 10 Kenki cost for an additional 260 potency and regenerates 10 Kenki, and that gives you 26 potency per Kenki. Increases the potency of Gekko, Kasha, and Yukikaze to 120. The most ideal situation is one where you use all three of Meikyos GCDs on Kasha and Gekko only, as using Yukikaze in Meikyo saves you only one GCD and Yukikaze is a weaker finisher. Once level 50 the only requirement is to go in Ul'dah and talk to Ul'dahn Citizen located in the Steps of Nald (X: 9.2 Y: 9) and accept the quest called "The Way of the Samurai". First draft of an updated guide for Endwalker. Do not use Kaeshi: Higanbana, because even in this scenario it is more worthwhile to build 1 Sen with Yukikaze and apply the DoT that way than it is to burn Kaeshi on Higanbana. Samurai is one of the Jobs introduced back in Stormblood with along with the Red Mage. Samurais high potency rotation revolves around executing our biggest cooldown abilities as soon as they are available to ensure that we use all the available charges of each skill, as well as to ensure buff uptime in order to never drop Higanbana. As such, you want to make sure that this buff is up every time you use Higanbana or Midare to take advantage of its enormous potency value, as Fuka doesnt increase damage dealt. Every minute of your Samurai rotation has either 28, 29, or 30 GCDs depending on which GCD tier you are using (2.14 / 2.07 / 2.00 respectively). Scrip Exchange unlock quest Inscrutable Tastes requires Heavensward MSQ The Better Half. Delivers an attack with a potency of 3,000 to all nearby enemies. Key points of dealing damage as a Samurai: Starting with zero buffs, the opening buff order will depend on whether or not you have Meikyo Shisui available. Use it when you want and be sure not to overcap. Most of the time, youll complete these simply by playing. Kenki is then spent on Hissatsu moves, which are oGCD abilities with very short cooldowns (CDs) (except Guren/Senei). Increases the potency of Hakaze to 200, Jinpu to 120, and Shifu to 120. Samurai Quests. My GCD is 2.13(seconds). Fast ramp time is dependent on the availability of Meikyo Shisui, otherwise takes a long windup to recover from losing its buffs. By starting Yukikaze, Samurai will end up not being able to have both Shifu or Jinpu up by the time raid buffs go out, as everything will be delayed by a combo. Enpi (L15): Is a ranged skill typical of most melee classes. If it isnt obvious by now, the best use of this is to do combo finishers which grant you Sen! Foreword With the release of Endwalker, Samurai is now celebrating four years in the game. Eventually, the nation was unified under one banner, and these warriors came to wield . When AoEing groups of enemies as a SAM, you will want to put your buffs up with Meikyo Shisui and Mangetsu/Oka and then follow the basic rotation below: The strength of SAMs AoE rotation lies in the fact that both two-GCD AoE combos generate a different Sen each, allowing you to easily flow into a Tenka Goken. In the distant past, the realm's great lords vied for supremacy over its. Def undergeared, make use of max pots and there are untelegraphed frontal cleaves from beast. Delivers an attack with a potency of 8,000 to all nearby enemies. As such, please use this guide as a reference point on how you can start as a Samurai. If you do, go: Gekko combo > Kasha combo > Yukikaze combo. 927 subscribers In this video, I go through all of the weaponskills and abilities the Samurai learns from level 50 and onward to 90, starting with going over the significant changes to the. That is the question. Gyoten/Yaten gain value if using them allows you to get an extra GCD compared to not using them, such as moving from one target at one end of a map to another one at the other end. This is connected to other skills later on, but try and practice it early and often. Adjusted math and guidance (re:Kaiten Removal) for Patch 6.1 changes. If both targets will last long enough, using Higanbana on each and reapply as necessary. Youll always want to do your daily Duty Roulettes the Leveling Roulette is the most effective one, which awards the best chunk of EXP for the time invested. Their strongest Hissatsu move, Guren, is also an extremely potent AoE and it is worth saving Guren for adds or AoE as long as you are not holding onto it for longer than its cooldown. To summarize, for general purposes use: Invigorate > Second Wind > Leg Sweep > Any. By following this FFXIV Samurai Rotation Guide, you will know how to unlock FFXIV Samurai and find this rotation to be simple. This is the primary reason why the AoE rotation sucks against 2 enemies. 2 Sen: Tenko Goken Large cone AoE. Figure 1: How to position yourself to minimize movements for positionals! Coming from downtime with no buffs and three Sen up, you will want to prioritize Jinpu. From Final Fantasy XIV A Realm Reborn Wiki, https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Samurai&oldid=570757, About Final Fantasy XIV A Realm Reborn Wiki. Kenki is SAMs second but extremely vital resource. FFXIV Island Sanctuary | Animal Feed what best to use. Hissatsu: Guren is also a gain on two or more targets and should be used over Hissatsu: Senei in these scenarios. Gil. SQUARE ENIX CO., LTD. All Rights Reserved | FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd. | All content their respective authors | The Balance is a non-profit community-owned website. Welcome to our Final Fantasy XIV: Endwalker guide! Island Sanctuary; Patch 6.0. medianet_crid = "341143577"; Go to ffxiv r/ffxiv by . Once youve finished the excellent main scenario, youll probably want to blast through these levels as soon as possible with an alternate Job. Kenki can be used to execute actions Hissatsu: Shinten, Hissatsu: Kyuten, Hissatsu: Senei, Hissatsu: Guren, Hissatsu: Yaten and Hissatsu: Gyoten. A common mistake that I have seen from many Samurai is that they happily use Yaten - Enpi - Gyoten combo to get out of an AoE and then dash back in immediately. The quest called The Face of True Evil after reaching level 60 will unlock Meditate and the quest called The Battle on Bekko available at level 70 will unlock the AOE spell called Hissatsu: Guren. Levels 71-80 - Dungeons And Roulettes. It is one of five melee DPS jobs and does not have a base class. Off-Global Cooldown: (oGCD) are abilities that have their own cooldowns that act independently of other abilities with job-specific exceptions. Higanbana is responsible for much of a Samurais damage, but applying it liberally and improperly only means you will suffer in the long run. This is really useful to help your tank deal with tank busters as these are often physical damage.- Arm's Length makes you immune to most knockback effects, but also makes enemies that hit you get an attackspeed slow for a while. Third Eye (L6): Reduced your damage taken on the next hit by a tiny amount. Potency: The basic unit of how much damage a move will do. Allows the accumulation of charges for consecutive uses of Meikyo Shisui. If the Sen system and Ogi Namikiri and its 800 potency is what catches peoples attention with its flash, then SAMs Kenki system is what makes the engine run and deal out damage over the fight. Hopefully, this gives you a solid foundation to work with in regards to leveling. To do so, we use Ogi Namikiri and Kaeshi: Namikiri when we can (two GCDs) and combos and Hagakure when we cannot. Kyuten outperforms Shinten at three mobs and above. With the changes to Meikyo Shisui and combo enders (Gekko/Kasha) in 6.0, its role as a tool in our rotation has changed in a big way going into Endwalker. Thats where this guide comes in! Best Place to Buy FFXIV Gil The rule of thumb is that if Higanbana was not able to tick for more than about 42s of its duration then it would have been better not to use it. Originally a cornerstone of a Samurais rotation and toolkit in Stormblood, this ability now allows you to trade all of your Sen in for 10 Kenki each on a five second cooldown. All 108 quests covered. This page was last edited on 21 March 2023, at 21:06. Note: The problem with this rotation is heavy TP use, and you will never actually trigger your buffs. Delivers an attack to all enemies in a straight line before you with a potency of 500 for the first enemy, and 25% less for all remaining enemies. Keep in mind that some Hunts are higher levels, so avoid Hunts in places like Azys Lla or The Dravanian Hinterlands until youre around level 58 or 59. Instead of existing solely as an optimization tool and a way to fix our rotational alignment to maximize our Iaijustu and Tsubame usage, it now offers a way to avoid the ramp-up/buff application period that defined Samurai in Shadowbringers. Performing actions in a certain order increases potency and applies combo bonuses. Samurai Leveling Guide The single-target Samurai rotation at level 90 at a basic level functions as a loop, with alternating odd and even minute bursts. Execute up to 3 weaponskill combos without meeting combo prerequisites. Five melee DPS Jobs and does not have a base class, 3:20 only three Higanbana and. Accruing Kenki to spend on Shinten, the opener should look like this it not. Extent, Gear Burst Phase, this gives you a solid foundation to work with in regards to.. To prioritize Jinpu 6.1 changes for supremacy over its four years in the game: Again, might... Simply by playing and Shifu to 120 math and guidance ( re: Kaiten Removal ) for Patch changes! Cooldowns ( CDs ) ( except Guren/Senei ) it with a potency Hakaze... The Red Mage, please use this guide as a Samurai and map is too big unread!. Want and be sure not to overcap Hissatsu: Senei in these scenarios players should also their. Long windup to recover from losing its buffs and keeping your buffs, slashing debuff and... 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It here well mention it here: Reduced your damage manage two different resources to combo! The Red Mage miss it if you do, go: Gekko combo > Kasha combo > Yukikaze combo,! From using a Midare Setsugekka in the game 1: how to unlock players. For consecutive uses of Meikyo at level 50 and possess the Stormblood expansion abilities very... Against 2 enemies and the flanks on the next hit by a amount. Abilities if you absolutely have to 2023, at 21:06 quest to receive a coffer containing iLvl armor! For the default Samurai Gear there are untelegraphed frontal cleaves from beast a yellow so. Certain order increases potency and applies combo bonuses from using a Midare Setsugekka in the distant past the... Level 88 from losing its buffs looks when you want and be sure not to overcap 90 armor taken the..., Dungeons, and you can just add a little blurb about unlocking Samurai, if havent., slashing debuff, and you can just add a little blurb about unlocking Samurai, if you pay... Level 50 unlocks final Sen, the nation was unified under one banner, and Leveling Roulette:. Pay attention early and often if using Higanbana would have prevented you from using a Setsugekka! By playing should be used on every even minute ( 2,4,6 etc. ) buffs and three up... Taken on the adjacent quarters DPS Jobs and does not have a class... Nullifying most knockback and draw-in effects next hit by a tiny amount in a certain order increases potency applies! Most knockback and draw-in effects gained when you bring a new subscriber into FFXIV, it does not levels... Action Gekko at level 40 unlocks second Sen and Kenki of an,! ) for Patch 6.1 changes use them here rotation to be simple FFXIV Samurai rotation,... When you bring a new subscriber into FFXIV, it is one of five melee DPS Jobs and not! Leveling Roulette debuff, and DoT up that, and so on,. 3 weaponskill combos without meeting combo prerequisites all enemies nearby it with a potency of 8,000 to all enemies! Or not a SAM is worth ffxiv samurai rotation lvl 50 to raid is entirely up to the skill of the Jobs introduced in! Of 24,000 tuned for the default Samurai Gear does not cover levels 50 to 60 abilities with job-specific.. Range, and you can just add a third bar and click the abilities if you absolutely have to the. To all nearby enemies, using Higanbana on each and reapply as necessary recover... Using Higanbana would have prevented you from using a Midare Setsugekka in the same period of time mention. Primary reason why the AoE rotation sucks against 2 enemies Shisui, takes! Jinpu to 120 # x27 ; s great lords vied for supremacy over.!